I love loft app
scope of work: Creative Direction | UX / UI Design | Branding
technology: figma | photoshop | illustrator
launch of the roc design series
Since the launch of the unique ROC DESIGN loft system series in 2018, I proposed an overall design enhancement after a few years. This also led to revisiting the initial idea of developing a mobile app that provides a unique platform for searching and purchasing the most sought-after door system designs. A key concept behind the app was to enable users to take a sample of their interior and, in real-time, find the product that best suited their space. This feature I called 'Virtual Preview’.
The initial idea, based on the product Visual Communication in 2018:
Refreshed App version, on which the final product design was based:
project overview
Offering a diverse and unique selection, I LOVE LOFT inspires users with loft interior ideas while simplifying the journey from browsing to buying. Whether you’re a professional designer or a design enthusiast, the app provides tailored solutions for your loft space. From AR-powered visualizations to a curated style guide, ROC DESIGN delights with inventive and sophisticated tools that meet the highest quality expectations. Intuitive, stylish, and functional – your ideal loft interior is just a tap away.
workflow: Defining the Problem
Core Challenge:
User Pain Points:
project goals
Primary Objective:
To create an app that simplifies the discovery, education, and purchasing process for loft door fittings, while inspiring users with curated design ideas.
Secondary Objective:
Research & Insights
User Research:
Competitive Analysis:
Product Insights:
Design Workflow
user personas
Here are Sophia and Jake, including their goals, pain points, challenges, and motivations, tailored for their roles as potential users of the I Love Loft App:
user journey
Defined Customer Journey for the I Love Loft App, emphasizing the Virtual Preview feature as a core element to engage users early in their exploration process:
Wireframing & Prototyping
I created low-fidelity wireframes featuring crucial parts of the App: ,
visual design